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Sony ps3 eye camera max resolution
Sony ps3 eye camera max resolution




  1. #SONY PS3 EYE CAMERA MAX RESOLUTION PS3#
  2. #SONY PS3 EYE CAMERA MAX RESOLUTION SERIES#
  3. #SONY PS3 EYE CAMERA MAX RESOLUTION PS2#

EyeToy: Play was developed by SCE Studios London along with the European hit, EyeToy: Groove. It was all awfully cute, but drew a surprising variety of gamers and sold quite well. It was called EyeToy: Play, and it included a variety of games ranging from the live-action Rock 'Em Sock 'Em Robots game, Boxing Chump, to the window-washing sim, Wishi Washi.

#SONY PS3 EYE CAMERA MAX RESOLUTION SERIES#

The EyeToy was initially released with a series of demo games which illustrated various ways to use the device. It's a very simple process and is focused on making the EyeToy as user-friendly as possible. Once the image is captured, it's on to the actual gameplay. A video tutorial on Sony's web site warns that it is possible to cheat by standing right in front of the camera, but where is the fun in that? When it's time to stop playing, the user just places a hand over the lens and it shuts down. A distance of about six feet is required to properly situate the player's image on the screen. A little red light on the unit will blink to indicate if light levels are too low. Too much light and the player will wash out, too little and the camera can't generate an image. Light is very important in capturing the image. The camera itself has a simple focus and platform which are adjusted so that the player's image is centered onscreen. It plugs directly into the console's USB port and can be set up either just below or on top of the television screen.

#SONY PS3 EYE CAMERA MAX RESOLUTION PS3#

The EyeToy remains very popular in Europe and a new incarnation of the EyeToy and games for the PS3 are on the market. The EyeToy received a lot of attention upon its initial release and hype has somewhat cooled in recent years. Public response was strong enough that Sony developed the technology and released the original EyeToy in 2003. Sony unveiled an early prototype of the device in 2002 which included a handful a games utilizing the camera's motion-capture technology. It's the brainchild of designer Richard Marks, not to be confused with Richard Marx, soft rock balladeer and mullet conservationist. It's not a new idea, as anyone familiar with the Game Boy Camera or Dreameye for the Sega Dreamcast will tell you. The device captures the user's image and incorporates their movements into gameplay. The EyeToy is basically a webcam with a brain.

#SONY PS3 EYE CAMERA MAX RESOLUTION PS2#

Not so with Sony's EyeToy for the PS2 and PS3. It's all in the name of convenience and customizing your gaming experience, but peripherals are rarely integral to it. You've probably bought cable extensions, memory expansion devices, or aftermarket controllers.

sony ps3 eye camera max resolution sony ps3 eye camera max resolution

Video game peripherals are generally an afterthought.






Sony ps3 eye camera max resolution